Usually, players shoot each other from opposite corners of the same, or from one room to another. If you’ve ever played Siege, you’d know that most fights happen within throwing distance, and even then, that's on the rarer side. In a game like Siege, where firefights are intense and over in seconds, there can be no margin for error when it comes to aiming-down-sights (ADS) mechanics. Nobody likes it when their aim is off, even less when it’s not even their fault. Weapons sights are among the most important things to get right in any first-person-shooter, not just Rainbow Six Siege. It’s these types of things that usually go unnoticed unless something goes wrong.
While not as flashy as the new Operator “Zero” (AKA Sam Fisher from Splinter Cell), under the hood updates are essential to any game’s longevity. In a new dev blog from Ubisoft, they announced a ton of new tweaks concerning weapon sights and optics in the upcoming Operation Shadow Legacy Update. Ubisoft overhauls optics, provides players more choiceįive years and three seasons later, Rainbow Six Siege is still going strong.